Standards
The student will construct sets of step-by-step instructions (algorithms), both independently and collaboratively
Generate resourceThe student will demonstrate an understanding of scientific and engineering practices by
Generate resourcedefine a simple design problem that can be solved through the development of an object, tool, process, or system
Generate resourceusing loops (a wide variety of patterns such as repeating patterns or growing patterns); and [Related SOL: Math 3.16]
Generate resourcemeasure length, mass, volume, and temperature in metric and U.S. Customary units using proper tools
Generate resourceuse tools and/or materials to design and/or build a device that solves a specific problem
Generate resourceread, interpret, and analyze data represented in pictographs and bar graphs
Generate resourceanalyze data from tests of an object or tool to determine if it works as intended
Generate resourceuse evidence (measurements, observations, patterns) to construct or support an explanation
Generate resourcedevelop a model (e.g., diagram or simple physical prototype) to illustrate a proposed object, tool, or process
Generate resourceread and comprehend reading-level appropriate texts and/or other reliable media
Generate resourcecommunicate scientific information, design ideas, and/or solutions with others
Generate resourceThe student will identify problems that relate to inappropriate use of computing devices and networks.
Generate resourceThe student will create examples of strong passwords, explain why strong passwords should be used, and demonstrate proper use and protection of personal passwords.
Generate resourceThe student will answer questions by using a computer to observe data in order for the student to draw conclusions and make predictions.
Generate resourceThe student will create an artifact using computing systems to model the attributes and behaviors associated with a concept (e.g., day and night, animal life cycles, plant life cycles).
Generate resourceThe student will identify computing technologies that have changed the world and express how those technologies influence, and are influenced by, cultural practices.
Generate resourceThe student will identify the positive and negative impacts of the pervasiveness of computers and computing in daily life (e.g., downloading videos and audio files, electronic appliances, wireless Internet, mobile computing devices, GPS systems, wearable computing).
Generate resourceThe student will identify social and ethical issues that relate to computing devices and networks.
Generate resourceThe students will discuss in partners and as a class that information can be transmitted using computing devices via a network (e.g., email, blogging, video messaging).
Generate resourceThe student will construct programs to accomplish tasks as a means of creative expression using a block or text based programming language, both independently and collaboratively
Generate resourceThe student will investigate and understand that the direction and size of force affects the motion of an object. Key ideas include
Generate resourceusing loops (a wide variety of patterns such as repeating patterns or growing patterns); and
Generate resourceThe student will analyze, correct, and improve (debug) an algorithm that includes sequencing, events, and loops. [Related SOL areas – Math: Problem Solving, English: Editing]
Generate resourceThe student will investigate and understand how materials interact with water. Key ideas include
Generate resourceThe student will create a plan as part of the iterative design process, independently and/or collaboratively using strategies such as pair programming (e.g., storyboard, flowchart, pseudo-code, story map. [Related SOL: English 3.8c]
Generate resourceThe student will investigate and understand that adaptations allow organisms to satisfy life needs and respond to the environment. Key ideas include
Generate resourcefossils provide evidence about the types of organisms that lived long ago as well as the nature of their environments.
Generate resourceThe student will compare and contrast a group of items based on attributes or actions classified into at least two sets and two subsets. [Related SOL: Science 3.1c]
Generate resourceThe student will investigate and understand that aquatic and terrestrial ecosystems support a diversity of organisms. Key ideas include
Generate resourceecosystems are made of living and nonliving components of the environment; and
Generate resourceThe student will break down (decompose) a larger problem into smaller sub-problems, independently or collaboratively. [Related SOL: Math 3.3b]
Generate resourceThe student will investigate and understand that soil is important in ecosystems. Key ideas include
Generate resourceThe student will give credit to sources when borrowing or changing ideas (e.g., using information and pictures created by others, using music created by others, remixing programming projects).
Generate resourceThe student will investigate and understand that there is a water cycle and water is important to life on Earth. Key ideas include
Generate resourceThe student will investigate and understand that natural events and humans influence ecosystems. Key ideas include
Generate resourceThe student will identify, using accurate terminology, simple hardware and software problems that may occur during use, and apply strategies for solving problems (e.g., rebooting the device, checking for power, checking network availability, closing and reopening an app).
Generate resource