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Grade 4 Science SOL Standards

91 standards - Virginia SOL

These are the official Grade 4 Science Virginia SOL — the exact codes and student expectations grade 4 teachers are required to teach and SOL assesses. Browse every standard below, then generate a print-ready, SOL-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

4.1

The student will construct sets of step-by-step instructions (algorithms) both independently and collaboratively

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4.1

The student will demonstrate an understanding of scientific and engineering practices by

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4.1.a

using sequencing;

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4.1.a

asking questions and defining problems

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4.1.a.i

identify scientific and non-scientific questions

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4.1.a.ii

develop hypotheses as cause-and-effect relations

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4.1.a.iii

define a simple design problem that can be solved through the development of an object, tool, process, or system

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4.1.b

using loops;

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4.1.b

planning and carrying out investigations

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4.1.b.i

identify variables when planning an investigation

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4.1.b.ii

collaboratively plan and conduct investigations

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4.1.b.iii

use tools and/or materials to design and/or build a device that solves a specific problem

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4.1.b.iv

take metric measurements using appropriate tools

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4.1.b.v

measure elapsed time

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4.1.c

using variables to store and process data; and

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4.1.c

interpreting, analyzing, and evaluating data

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4.1.c.i

organize and represent data in bar graphs and line graphs

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4.1.c.ii

interpret and analyze data represented in bar graphs and line graphs

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4.1.c.iii

compare two different representations of the same data (e.g., a set of data displayed on a chart and a graph)

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4.1.c.iv

analyze data from tests of an object or tool to determine whether it works as intended

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4.1.d

performing number calculations on variables (e.g., addition, subtraction, multiplication and division). [Related SOL: Math 4.4, 4.5, 4.6]

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4.1.d

constructing and critiquing conclusions and explanations

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4.1.d.i

use evidence (i.e., measurements, observations, patterns) to construct or support explanations and to make inferences

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4.1.e

developing and using models

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4.1.e.i

develop and/or use models to explain natural phenomena

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4.1.e.ii

identify limitations of models

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4.1.f

obtaining, evaluating, and communicating information

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4.1.f.i

read and comprehend reading-level-appropriate texts and/or other reliable media

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4.1.f.ii

communicate scientific information, design ideas, and/or solutions with others

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4.10

The student will identify and explain problems that relate to inappropriate use of computing devices and networks.

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4.11

The student will create examples of strong passwords, explain why strong passwords should be used, and demonstrate proper use and protection of personal passwords.

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4.12

The student will answer questions by using a computer to manipulate data in order for the student to draw conclusions and make predictions.

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4.13

The student will create an artifact using computing systems to model the attributes and behaviors associated with a concept (e.g., solar system).

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4.14

The student will use numeric values to represent non-numeric ideas in the computer (binary, ASCII, pixel attributes such as RGB).

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4.15

The student will give examples of computing technologies that have changed the world and express how those technologies influence, and are influenced by, cultural practices.

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4.16

The student will describe the positive and negative impacts of the pervasiveness of computers and computing in daily life (e.g., downloading videos and audio files, electronic appliances, wireless Internet, mobile computing devices, GPS systems, wearable computing).

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4.17

The student will describe social and ethical issues that relate to computing devices and networks.

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4.18

The student will identify and explain how information can be transmitted using computing devices via a network (e.g., email, images, and videos).

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4.2

The student will construct programs to accomplish a task as a means of creative expression using a block or text based programming language, both independently and collaboratively

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4.2

The student will investigate and understand that plants and animals have structures that distinguish them from one another and play vital roles in their ability to survive. Key ideas include

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4.2.a

using sequencing;

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4.2.a

the survival of plants and animals depends on photosynthesis;

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4.2.b

using loops;

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4.2.b

plants and animals have different structures and processes for obtaining energy; and

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4.2.c

using variables; and

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4.2.c

plants and animals have different structures and processes for creating offspring.

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4.2.d

performing number calculations (e.g., addition, subtraction, multiplication and division) on variables. [Related SOL: Math 4.4, 4.5, 4.6]

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4.3

The student will analyze, correct, and improve (debug) an algorithm that includes sequencing, events, loops and variables. [Related SOL areas – Math: Problem Solving, English: Editing]

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4.3

The student will investigate and understand that organisms, including humans, interact with one another and with the nonliving components in the ecosystem. Key ideas include

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4.3.a

interrelationships exist in populations, communities, and ecosystems;

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4.3.b

food webs show the flow of energy within an ecosystem;

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4.3.c

changes in an organism's niche and habitat may occur at various stages in its life cycle; and

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4.3.d

classification can be used to identify organisms.

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4.4

The student will create a plan as part of the iterative design process, both independently and collaboratively using strategies such as pair programming (e.g., storyboard, flowchart, pseudo-code, story map). [Related SOL: English: 4.7d, f]

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4.4

The student will investigate and understand that weather conditions and phenomena affect ecosystems and can be predicted. Key ideas include

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4.4.a

weather measurements create a record that can be used to make weather predictions;

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4.4.b

common and extreme weather events affect ecosystems; and

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4.4.c

long term seasonal weather trends determine the climate of a region.

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4.5

The student will classify and arrange a group of items based on the attributes or actions. [Related SOL: Science 4.1.b]

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4.5

The student will investigate and understand that the planets have characteristics and a specific place in the solar system. Key ideas include

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4.5.a

planets rotate on their axes and revolve around the sun;

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4.5.b

planets have characteristics and a specific order in the solar system; and

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4.5.c

the sizes of the sun and planets can be compared to one another.

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4.6

The student will break down (decompose) a larger problem into smaller sub-problems, both independently and collaboratively. [Related SOL: Math 4.4d]

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4.6

The student will investigate and understand that there are relationships among Earth, the moon, and the sun. Key relationships include

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4.6.a

the motions of Earth, the moon, and the sun;

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4.6.b

the causes for Earth's seasons;

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4.6.c

the causes for the four major phases of the moon and the relationship to the tide cycles; and

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4.6.d

the relative size, position, age and makeup of Earth, the moon, and the sun.

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4.7

The student will give credit to sources when borrowing or changing ideas (e.g., using information, pictures created by others, using music created by others, remixing programming projects).

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4.7

The student will investigate and understand that the ocean environment has characteristics. Key characteristics include

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4.7.a

geology of the ocean floor;

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4.7.b

physical properties and movement of ocean water; and

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4.7.c

interaction of organisms in the ocean.

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4.8

The student will model how a computing system works including input and output, processors and sensors.

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4.8

The student will investigate and understand that Virginia has important natural resources. Key resources include

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4.8.a

watersheds and water;

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4.8.b

plants and animals;

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4.8.c

minerals, rocks, and ores; and

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4.8.d

forests, soil, and land.

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4.9

The student will identify, using accurate terminology, simple hardware and software problems that may occur during use, and apply strategies for solving problems (e.g., rebooting the device, checking for power, checking for network availability, closing and reopening an app).

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N-12H7V

Living Systems and Processes

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N-13H39

Networking and the Internet

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N-1A987

Scientific and Engineering Practices

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N-1C8Y0

Impacts of Computing

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N-1TJ13

Computing Systems

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N-1W0NF

Earth Resources

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N-4RN6V

Cybersecurity

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N-YVMWQ

Earth and Space Systems

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N-YXZ96

Data and Analysis

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N-ZCS4D

Algorithms and Programming

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